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	<title>kasperkamperman.com : creative media technology &#187; Blog  &#8211; kasperkamperman.com : creative media technology</title>
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	<link>http://www.kasperkamperman.com</link>
	<description>Kasper Kamperman designs and creates interactive and responsive media applications for exhibitions, interior and events. He works as a teacher in the field of Art and Technology</description>
	<lastBuildDate>Mon, 16 Jan 2012 14:52:40 +0000</lastBuildDate>
	<language>nl</language>
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		<item>
		<title>(English) Animated Bokeh effect with Processing</title>
		<link>http://www.kasperkamperman.com/nl/blog/animated-bokeh-effect/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/animated-bokeh-effect/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 19:45:11 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1190</guid>
		<description><![CDATA[(English) Demonstration of the ease of use to use Processing for Compositing, based on the Awesome digital bokeh effect in Photoshop. ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scratch OSC Bridge</title>
		<link>http://www.kasperkamperman.com/nl/blog/scratch-osc-bridge/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/scratch-osc-bridge/#comments</comments>
		<pubDate>Sun, 04 Sep 2011 10:42:52 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Scratch]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1174</guid>
		<description><![CDATA[(English) Send and receive OSC (Open Sound Control) messages with Scratch. You can interface Scratch with external sensors and OSC sending applications/apps. You can also use Scratch to send OSC data to control audio software, VJ software or creative applications.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe After Effects Cheat Sheet mac</title>
		<link>http://www.kasperkamperman.com/nl/blog/adobe-after-effects-cs4-cheat-sheet/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/adobe-after-effects-cs4-cheat-sheet/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 21:15:27 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1163</guid>
		<description><![CDATA[(English) Overview with the most useful keyboard shortcuts for After Effects CS4 (Mac). ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>(English) Flash as3: Framedifferencing collission detection (hitTest)</title>
		<link>http://www.kasperkamperman.com/nl/blog/flash-as3-framedifferencing-collission-detection-hittest/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/flash-as3-framedifferencing-collission-detection-hittest/#comments</comments>
		<pubDate>Sun, 29 May 2011 14:52:13 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Computer Vision]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1134</guid>
		<description><![CDATA[Onze verontschuldigingen, dit bericht is alleen beschikbaar in English.]]></description>
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		</item>
		<item>
		<title>MediaLAB Amsterdam: Quartz Composer Flickr stream</title>
		<link>http://www.kasperkamperman.com/nl/blog/medialab-amsterdam-quartz-composer-flickr-stream/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/medialab-amsterdam-quartz-composer-flickr-stream/#comments</comments>
		<pubDate>Sun, 06 Mar 2011 22:29:24 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Teaching]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1107</guid>
		<description><![CDATA[(English) Flickr to polaroid style picture stream in Quartz Composer.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Arduino Moodlight library</title>
		<link>http://www.kasperkamperman.com/nl/blog/arduino-moodlight-library/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/arduino-moodlight-library/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 17:53:54 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1092</guid>
		<description><![CDATA[(English) Arduino library to control an RGB led with Hue, Saturation and Brigthness values. ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Arduino Scratch mapping example</title>
		<link>http://www.kasperkamperman.com/nl/blog/arduino-scratch-mapping-example/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/arduino-scratch-mapping-example/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 15:32:53 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1076</guid>
		<description><![CDATA[(English) If you want to use sensor data in your application you probably want to map the values to a different range. Below a visualisation of the formula that you can use for that. ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash QRcode reader as3</title>
		<link>http://www.kasperkamperman.com/nl/blog/flash-qrcode-reader-as3/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/flash-qrcode-reader-as3/#comments</comments>
		<pubDate>Sun, 07 Nov 2010 13:26:57 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Computer Vision]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=1057</guid>
		<description><![CDATA[(English) QRreader example that uses the QR Code Reader by Logosware (libspark project). Code is improved with Adaptive Threshold (by Quasimondo) and other small modifications to improve the QRcode detection.  ]]></description>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>De Verleiding</title>
		<link>http://www.kasperkamperman.com/nl/blog/de-verleiding2010/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/de-verleiding2010/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 12:14:26 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Teaching]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=931</guid>
		<description><![CDATA[(English) 'De Verleiding' (the seduction) is an exhibition by the 2nd grade students of the study Art &#038; Technology (Saxion, Enschede). The assignment: Make an interactive art installation that seduces people and that fits in a shop. In this post I highlight some of the installations.]]></description>
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		</item>
		<item>
		<title>(English) MediaLAB Amsterdam : U-turm &#8211; Scryption</title>
		<link>http://www.kasperkamperman.com/nl/blog/medialab-amsterdam/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/medialab-amsterdam/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 23:03:54 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Teaching]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=897</guid>
		<description><![CDATA[(English) In the <a href="http://medialab.hva.nl/">MediaLAB Amsterdam</a> (Lab of the Applied University of Amsterdam) I've supervised a few project teams to help them find the right technical solutions for their projects. I'd like to highlight two of them. ]]></description>
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		</item>
		<item>
		<title>Visuals by code</title>
		<link>http://www.kasperkamperman.com/nl/blog/visuals-by-code/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/visuals-by-code/#comments</comments>
		<pubDate>Mon, 17 May 2010 11:40:36 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Teaching]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[generative art]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[toxic libs]]></category>
		<category><![CDATA[visuals by code]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=328</guid>
		<description><![CDATA[Some resources I’ve mentioned in the lecture of 'visuals by code'. An overview of toolkits you can use to design and make graphical work by writing code, some examples and a view useful books. ]]></description>
			<content:encoded><![CDATA[<p>Some resources I&#8217;ve mentioned in the lecture of visuals by code ( 20-05-2009 ).</p>
<p>A lot of interactive tools like Flash and Processing serve well to make visual effects. By using relative simple scripts ( re-use and play ! ) you can create complex and cool looking visuals. Most tools let you export the material to image sequences or even video. Make use of them even for non-interactive stuff. Try some examples to create some genenerative art yourself.Lets start using your creativity and start playing, &#8216;remixing&#8217; and mashing up some code. </p>
<p>Toolkits :</p>
<ul>
<li><a href="http://www.processing.org">processing.org</a></li>
<li><a href="http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/QuartzComposerUserGuide/qc_intro/qc_intro.html">quartz composer</a></li>
<li><a href="http://www.vvvv.org">vvvv</a></li>
<li><a href="http://www.tagtool.org/wp/diy/">tagtool/nodekit</a></li>
<li><a href="http://aeexpressions.blogspot.com/2006/07/lesson-1-basics.html">after effects expressions</a></li>
<li><a href="http://www.adobe.com/products/flash/">flash</a></li>
<li><a href="http://www.openframeworks.cc/">open frameworks</a></li>
</ul>
<p>Code examples, libraries, inspiration :</p>
<ul>
<li><a href="http://www.memo.tv/lab" class="broken_link">memo.tv</a></li>
<li><a href="http://www.levitated.net/daily/index.html">levitated : Jared Tarbell</a></li>
<li><a href="http://incubator.quasimondo.com/">incubator : Mario Klingemann</a></li>
<li><a href="http://code.google.com/p/toxiclibs/">toxic libs ( processing libraries examples</a></li>
<li><a href="http://www.processing.org/learning/">processing learning section</a></li>
<li><a href="http://www.brendandawes.com/sketches/redux/">cinema redux : Bredan Dawes (2004)</a></li>
<li><a href="http://www.yooouuutuuube.com/v/?width=160&amp;height=160&amp;yt=pAwR6w2TgxY&amp;flux=0&amp;direction=bottom_left">yooouuutuuube.com : David Kraftsow 2009 | Alice ( Fagottron )</a></li>
<li><a href="http://yooouuutuuube.com/v/?rows=5&amp;cols=2880&amp;search=fischinger%20fantasia&amp;showVideo=1">yooouuutuuube.com : David Kraftsow 2009 | Fanatasia ( colourprofile )</a></li>
</ul>
<p>Books :</p>
<p><iframe class="amazon_iframe" src="http://rcm-de.amazon.de/e/cm?t=kasperkamperm-21&amp;o=3&amp;p=8&amp;l=as1&amp;asins=1590593146&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0e8290&amp;bc1=FFFFFF&amp;bg1=FFFFFF&amp;f=ifr" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
<iframe class="amazon_iframe" src="http://rcm-de.amazon.de/e/cm?t=kasperkamperm-21&amp;o=3&amp;p=8&amp;l=as1&amp;asins=0262182629&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0e8290&amp;bc1=FFFFFF&amp;bg1=FFFFFF&amp;f=ifr" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
<iframe class="amazon_iframe" src="http://rcm-de.amazon.de/e/cm?t=kasperkamperm-21&amp;o=3&amp;p=8&amp;l=as1&amp;asins=1590594290&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0e8290&amp;bc1=FFFFFF&amp;bg1=FFFFFF&amp;f=ifr" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
<iframe class="amazon_iframe" src="http://rcm-de.amazon.de/e/cm?t=kasperkamperm-21&amp;o=3&amp;p=8&amp;l=as1&amp;asins=1590597915&amp;fc1=000000&amp;IS2=1&amp;lt1=_blank&amp;m=amazon&amp;lc1=0e8290&amp;bc1=FFFFFF&amp;bg1=FFFFFF&amp;f=ifr" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
<p>Above 20 euro no shipping costs to the Netherlands and Germany !</p>
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		</item>
		<item>
		<title>(English) Arduino Flash communication AS3 &#8211; Messenger</title>
		<link>http://www.kasperkamperman.com/nl/blog/arduino-flash-communication-as3-messenger/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/arduino-flash-communication-as3-messenger/#comments</comments>
		<pubDate>Thu, 13 May 2010 21:52:41 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=857</guid>
		<description><![CDATA[(English) Example how to setup serial communication between Flash and Arduino in combination with the Messenger library for Arduino. This is usefull if you want to use Arduino in a different way than as a sensorbox (if you want that check out the As3glue Firmata combination in my other post).]]></description>
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		</item>
		<item>
		<title>(English) Arduino &#8211; Unity serial communication</title>
		<link>http://www.kasperkamperman.com/nl/blog/arduino-unity-serial-communication/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/arduino-unity-serial-communication/#comments</comments>
		<pubDate>Wed, 12 May 2010 21:45:43 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=850</guid>
		<description><![CDATA[(English) Control parameters in Unity with sensors connected to the Arduino and control actuators connected to Arduino from Unity.]]></description>
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		<item>
		<title>(English) Computer Vision : Blob tracking &#8211; Face detection</title>
		<link>http://www.kasperkamperman.com/nl/blog/computer-vision-blob-tracking-face-detection/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/computer-vision-blob-tracking-face-detection/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 13:04:44 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Computer Vision]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=825</guid>
		<description><![CDATA[(English) In this 'Computer Vision' article you can read about <strong>Blob detection</strong> and <strong>Face detection</strong>. I've included some video's to give you an idea about the techniques and links to the most relevant code examples.]]></description>
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		<item>
		<title>(English) Computer Vision : Frame differencing</title>
		<link>http://www.kasperkamperman.com/nl/blog/computer-vision/computervision-framedifferencing/</link>
		<comments>http://www.kasperkamperman.com/nl/blog/computer-vision/computervision-framedifferencing/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 22:51:21 +0000</pubDate>
		<dc:creator>kasperkamperman</dc:creator>
				<category><![CDATA[Computer Vision]]></category>

		<guid isPermaLink="false">http://www.kasperkamperman.com/?p=804</guid>
		<description><![CDATA[(English) In this 'Computer Vision' article you can read something about the <strong>Frame Differencing</strong> technique. I've included some video's to give you an idea about the technique and some links the most relevant code examples. ]]></description>
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