In this demo we use local communication to communicate with the Photon. This is a lot faster then communication through the Particle Cloud. Sending a message takes about 20ms instead of 300ms (and thats the timing of the Particle function and excluded the timing of passing the variable for the color).
A Perlin noise implementation for Arduino.
Port of the Seeedstudio WiFly library for the Arduino Leonardo. In includes different examples on sending commands to the WiFly.
Arduino library to control an RGB led with Hue, Saturation and Brigthness values.
If you want to use sensor data in your application you probably want to map the values to a different range. Below a visualisation of the formula that you can use for that.
Example how to setup serial communication between Flash and Arduino in combination with the Messenger library for Arduino. This is usefull if you want to use Arduino in a different way than as a sensorbox (if you want that check out the As3glue Firmata combination in my other post).
Control parameters in Unity with sensors connected to the Arduino and control actuators connected to Arduino from Unity.
Video tutorial on how to setup communication between Arduino and Flash (Actionscript 3.0) with Firmata, As3Glue and Serialproxy. You can download a bundle with examples and the libraries/software.
Control a RGB led with Hue, Saturation and Brightness (HSB / HSV ).